Trash Cinema, Weird Travel And Freaky People: Bizarre Book Club Non-Fiction Special

Merry morning my little chimpanzees in the planning stages of taking over the world. I’ve been reading lots of weird things and here they are:

Death Confetti: Pickers, Punks and Transit Ghosts in Portland, Oregan, by Jennifer Robin death-confetti-510x801

This is, no exaggeration, one of the most beautiful books I’ve ever read. I follow the author on facebook as well and, seriously, her status updates are miniature masterpieces.

Jennifer charts her non-linear journey from reclusive childhood to Portland artist with description as biting as William Burroughs and prose as rich as Anais Nin, but also completely unique. Sometimes she just remembers a character from her past, sometimes a full anecdote, sometimes she’s just looking at people on the bus, but all are beautiful. How can you not be fascinated by an intro like this:

“My directives, as established at seventeen—to experience real emotion, real contact with other people, all of the things you only learn by sucking cock, smoking rock, climbing cliffs, sleeping in catacombs, getting pregnant, and making a lot of mistakes—were fully enforced at this time. Within a year of my arrival I was playing in an electronic noise band. On and off-stage, we made—or perhaps “were”—performance art.”

The Disaster Artist by Greg Sestero ohm

I have genuinely never laughed so loudly and consistently at a book. If you’re unfamiliar with Tommy Wiseau’s complete mess of a film The Room, first of all where have you been, and second please watch it right now. Our fascination with it is hard to explain to people who don’t love terrible films. Example conversation with a friend:

Friend: Are you coming to Ian’s later?

Me: Yep. I’m bringing The Room

Friend: What? Not again. I’ve got Lolita at home, I’ll bring that

Me: Noooo, I can watch a good film anytime. YOU DON’T UNDERSTAND MEEE!!!

And so on. Greg is the guy who played Mark (Oh, hi Mark) and he recounts the complete debacle from beginning to end including the first time he met Tommy and the events that led to his making the film. What elevates this above merely poking fun at an eccentric is the genuine level of affection – though sometimes tested – and desire to understand Tommy. He’s not a monster, he has real feelings and a desperate need to be an actor, and perhaps another reason we enjoy The Room is his sheer determination to make that happen. As Greg says, “The Room is a drama that is also a comedy that is also an existential cry for help that is finally a testament to human endurance.”

There is a film coming out, called The Masterpiece, based on this book. I, for one, will be watching it.

Everything Wrong With The Room In 8 Minutes Or Less:

Dandy in the Underworld by Sebastian Horsley dandy

“Please allow me to introduce myself. I am a peacock without a cause, I am a piece of transcendent trash – a futile blast of colour in a futile colourless world.”

If Sebastian had been born in the 1800s he would be one of those sons paid by their wealthy family to stay away. He crashes through life like a mixture of Byron and Withnail, rarely likeable but always interesting, an artist who’s biggest art piece was himself.

On a whim he goes diving with sharks, has a fling with gangster Jimmy Boyle, bets on the stock exchange and becomes horribly addicted to heroin and crack. When he has money he doesn’t respect it, when he doesn’t he’s desperate. He makes no excuses for shoplifting and generally being a louche, entitled rich boy and if he did I probably wouldn’t have enjoyed reading him as much. He died aged 47 of a suspected overdose.

(Be warned, I suspect he says things because he likes to be ‘shocking’):

A Curious Guide To London by Simon Leyland curious

Yes, yes, there’s the Houses of Parliament and Trafalgar Square blah blah. Where are the corpses? A common cry, and one this book would like to answer.

Beneath the respectable layer of London’s past is a hidden world of information, such as the peculiar shrub in Chelsea Physic Garden that gave John Wyndham the idea for Day of the Triffids, St. Sepulchre’s watch house in Holborn (built to keep an eye out for grave diggers), the Haymarket cat opera (exactly how it sounds) or the leftover ‘snob screens’ in The Lamb pub which protected delicate wealthy eyes from the sight of the common man.

It’s separated into districts so you can have a flick through next time you go to London and see what’s about. If you’d like to see a bit more of weird London via a guide have a look at this spooky tour we embarked upon for Halloween.

Midnight Movie Madness by Ian Watson midnight-movie

A cavalcade of truly terrible films, this collection takes you from Maniac ‘director’ Dwain Esper‘s exploitation efforts, through fifties B movies to nonsensical modern day fare. Some of the descriptions made me chuckle out loud, particularly in the WTF section.

If monster movies are your thing, or perhaps overseas oddities, each film has been separated into categories ( I like categories, don’t I? I never realised that before), making it easier to dip in according to mood. Enjoy!

Guest Post: Tommy Wiseau, Goat Simulator and Rewinding Time: Weirdest Indie Games Pt. 2

Welcome back to the second and final part of our weird game experience, here’s Part 1. Today’s words are brought to you by the talented Angie Hewitt. Follow her on Twitter and watch her on Twitch. Enjoy!

roomgamehed

Last time, I wrote about some of the weirder or less mainstream gaming experiences out there. My hope is to broaden people’s definition of what computer games are and can be. We are entering the brave new world of Virtual Reality (a post for another time), but it’s still worth noting that there are plenty of games already available which can offer players something different.

Life is Strange

LiS is another narrative-driven game, but this one is episodic. Episodic means releasing games in short segments, putting out “chapters” periodically. It’s a format that’s been used before by studios such as Telltale Games (with beloved older titles like Sam & Max), and increasingly popular in games such as Hitman, Tales of the Borderlands, The Wolf Among Us, Game of Thrones, Minecraft Storymode and The Walking Dead.

Back to LiS: you play Maxine, an awkward girl who’s studying photography and trying to fit in at a new school. Whilst witnessing a violent crime, Maxine discovers she is able to rewind time to a certain point, to remake decisions and to change the future. As with most episodic games, the decisions you make mean something and will lead to different slightly outcomes, so be careful which path you choose. Whilst one course of action may seem like the right one, it can have unintended and tragic consequences, especially when you can only rewind time so far.

It’s an interactive drama which had been lauded for its emotional impact. It’s also been mocked, too, with some critics labeling it “Tumblr: the game.” This is because the game deals with some complex themes, including identity and depression. Oh, and the two main characters are female, so of course it’s been dismissed as a SJW (social justice warrior) game.

I haven’t played through the whole thing myself yet, but I plan to, and I already know a few spoilers. I’ve read reviews where critics have been bereft by a choice you must make in the game, so be prepared.

Also, one of the characters says “hella” an ungodly amount of times in the first episode, so consider yourself warned.

The Room (the game)

No, not one of the many mobile games where you must try to escape a puzzle-locked room. This The Room is an unofficial tribute to the movie of the same name.

The Room is a playable version of the cult film The Room. Tommy Wiseau wrote, directed and starred (as Johnny) in one of the most unintentionally funny films ever made. It gained notoriety for its terrible acting and odd story choices. Characters appear and disappear at random (often because actors were walking off the set in despair), the dialogue was horrific (anyone for a scene where a character tells a story about domestic violence, which is then dismissed as an amusing anecdote?!), and the plot made no fucking sense. What little plot there is depicts Johnny as a victim, loved by everyone except his manipulative fiancee, Lisa, who makes his life hell. It very much seems like Tommy was dumped in real life and decided to make a movie out of spite. They’re actually creating a film about the surreal and terrible making of The Room, which I am absolutely watching.

In the game, you play Johnny, reenacting the scenes from the film. However, there is original material as well which gives the story an actual, coherent plot, something the film failed to achieve. There are secrets to be discovered (such as what the hell creepy Denny actually keeps in his room), which make this fresh and interesting, despite how many times you’ve endured the movie.

It’s a charming and amusing game experience which will probably be a lot funnier if you’ve actually watched The Room. If nothing else, the sight of a naked 8-bit Tommy Wiseau should be enough to tempt/horrify you. The game is free to play online.

The Stanley Parable

This is one game I haven’t played, but mostly because I’m terrified to do so. It’s another interactive fiction, exploration game (are you sensing that I have a preference here?), but it’s much more open than most. You play Stanley, an office worker, whose computer suddenly goes blank. You get up to find help, but there is no one around. A narrator explains parts of your situation, but the story is decided by you. Or not. It’s complicated.

There are six different endings in total and which one you end up with is determined by the choices you make. Where a choice is possible (e.g. go through the left door, or the right one), the narrator will tell you which one you should pick. However, it’s up to you to decide whether you follow his advice or go against him. Or you may not make a choice at all.

From the gameplay I’ve seen, The Stanley Parable is a surreal and inventive take on interactive fiction; one critic likened it to Being John Malkovic. Davey Wresden, one of these game’s designers and writers, wanted to create a game where the player had the ability to choose, unlike other games which had a set of rules about your destination and how you should get there. The reason the game terrifies me is that a) I’m a wuss (ask Madeleine – she will testify that I spend most horror films hiding behind a cushion) (EDIT: This is true, and yes we torment her – Madeleine) and b) the surreal landscape of the gameplay that I have seen has been somewhat unnerving.

If you want something more than “press X not to die” in your interactive fiction, this is an interesting start.

Reigns

This is the only mobile game on the list, but it’s so very different from your everyday Candy Crush imitators and Farmville clones.

Reigns employs a mechanic more typically seen in Tinder: swiping left or right. You play a king, and the aim of the game is to achieve a longer and longer reign through various incarnations. To do this, you are offered choices to determine the fate of your kingdom and, eventually, you. You must maintain and balance four elements: the Army, the Church, the People and the Treasury. Nearly every choice you make has some impact, but you can only choose Yes or No by swiping left or right. Do you want to heal the people? Great! The People will be very happy, but, ah, the Treasury is going into the red because you’ve had to spend money to build hospitals. Keep one element happy and you’ll do well, adding years onto your reign, but what benefits one can weaken the others.

Trying to ensure no element is too weak (the Treasury is bankrupt! The kingdom revolts and you die in a ditch!) or, conversely, too strong and well-off (the Treasury is full! You eat a sumptuous feast to celebrate and die from choking on a fishbone!) is a difficult task to manage.

However, you will die; that’s inevitable. Once you do, you start again, sometimes with different goals to achieve and choices to make: you can meet the Devil, follow the dog, uncover the conspiracy, find a lover, employ a witch, and so on. After multiple playthroughs you will notice some repetition, but this is part of the game: it’s all about learning from past mistakes and trying to be a better king, all whilst trying to unlock different endings. It costs a couple of quid, but well worth it for the amount of time sunk into it.

Farming Simulator and Goat Simulator

Oh god, these games. OK, so I’ve talked about dating sim games (Hatoful Boyfriend: forever in my heart), but a new genre of simulators had been gaining popularity in recent years.

The strangely successful Farming Simulator and Euro Truck Simulator 2 (where you are literally carrying out realistic farming and driving jobs in a computer game) may seem an odd way to spend your evenings, but there’s an audience for it. Just go on Steam right now and you’ll see cooking simulation, train simulation and plane simulation games aplenty. This popularity is either because the games are often meant to mimic real-life tasks closely (and thus almost act like training), or because some people just really, really like relaxing by taking a tractor around a computer-generated field.

Farming Simulator had sold over four million copies so far, and counting. Bear in mind that Destiny, a game with a massive launch and studio behind it, has 25 million users worldwide: in context, this weirdly specific Farming Simulator game has achieved nearly a fifth of the same amount of users. And their game is literally about carrying out farming chores.

Goat Simulator is a different take on the simulator experience. You play a goat. Your aim is to create mayhem. Using your oddly elastic tongue, you have challenges to compete, and damage to wreak. In one playthrough I found, the YouTuber had managed to get the goat to chill out on the top of a hang-glider, whilst another persisted in just throwing people around the map.

It’s very, very stupid and is intended as a humorous diversion. Goat Simulator is fun to play for a while, but it’s not exactly got a compelling plot to hook you. Be warned: this game is reputedly buggy as hell, which is conversely one of the reasons people love it; more often than not, they’re trying to break the game and glitch the goat character in the silliest way possible.

This is just the tip of the iceberg and some of the games have been out for a while. If you really want to explore insure gaming further, itch.io is a site focused on sharing indie games, games which can be very experimental (the previously featured Succulent being one of them). Some of these games are free or pay what you want, but if you’re unsure whether they’re worth it, check out YouTube to see if anyone has done a Let’s Play, just so you can see whether it’s to your taste or not.

Happy gaming!

Odd Art News: A mysterious Oklahoma monument, museum of bad art and a sculpture made of chewing gum

Art is in the eye of the beholder. I like to think that if a person decides to make art and then does something, that’s precisely what they’re doing. No big guidelines, no list of rules (man!). It just depends on whether the result is your cup of tea.

Therefore technically performance art is occurring at my house every day. Seriously, come and see, the Dance of the Towels was a particularly beautiful piece.

So here’s a quick news roundup of odd art I spied today, follow the links for more joy.

A monument to Azathoth, HP Lovecraft’s ‘God of Chaos,’ appeared overnight in front of a restaurant in the Paseo Arts District of Oklahoma in August.

One legged babies and sculptures made of chewing gum. Yum yum! Have a look at the oddest sculptures conceived.

You might get thrown out if you're caught nibbling. I'll still try though
You might get thrown out if you’re caught nibbling. I’ll still try though

This makes me both happy and sad. The Museum of Bad Art has put ‘so bad they’re good’ pieces on display, though in my opinion no art of any kind will ever replace The Room‘s ultimate position as Worst Ever Anything.  Anyone wanting to see more can skim through this best of collection of photos from the unfortunate museum pieces. Here’s my personal favourite: museum-bad-art-painting

Well, there we go. Try not to weep at the beauty and I shall see you next time.